Looking up “what is TP?” or “how does pity work in Star Rail?” This glossary covers common searches and links to deeper guides/tools so you can plan relics, speed tuning, and banners with confidence.
Don’t miss the Pity Calculator, Warp Simulator, and Relic Scorer for fast decisions.
TP (Trailblaze Power)
Energy used for Calyxes, Caverns, Echoes, and bosses. Regenerates over time.
Learn more →Equilibrium Level
World difficulty tier tied to Trailblaze Level; raises enemy level and rewards.
Pity
Guaranteed 5★ within a certain pull count; limited banners have 50/50 mechanics.
Learn more →50/50
First 5★ on a limited banner has a 50% chance to be featured; losing guarantees next.
Paths
Unit roles: Destruction, Hunt, Erudition, Harmony, Nihility, Preservation, Abundance.
Traces
Passive and active node upgrades for characters; unlocked via mats and level gates.
Light Cones
Weapons that grant stats and passive effects. Strong synergy when matching Paths.
Crit (CR/CD)
Critical Rate and Damage. Core DPS stats coupled with ATK/DMG%/RES shred.
Break Effect
Increases damage/status when applying Weakness Break; key on breakers like Xueyi.
Res Pen / RES Shred
Reduces enemy resistances to deal more damage (e.g., Pela, Silver Wolf).
EHR (Effect Hit Rate)
Increases chance to land debuffs and Break-related effects.
ERR (Energy Regen Rate)
Increases energy gain for more frequent Ultimates.
Ult Cycle
Expected turns between Ultimates based on ERR, ATK cycles, and skill points.
SP (Skill Points)
Shared team resource used by Skills; Basics restore SP depending on character kit.
DoT
Damage over Time (e.g., Burn, Bleed, Wind Shear, Shock). Scales with ATK/DoT/DMG%.
Advance Forward
Mechanic that moves action forward on the turn order (e.g., Bronya, Asta).
Taunt / Shields
Aggro control from Preservation units; sustain via shields and DMG mitigation.
Quantum Weakness
Enemies weak to Quantum can be DEF shredded by Silver Wolf’s debuffs.
Follow-Up
Additional attacks triggered outside normal turns (e.g., Clara, Topaz).
Super Break
Amplified Break damage meta in select content; scales with Break Effect.
Harmony Buffers
Team buffers like Bronya, Asta, Ruan Mei; boost ATK/SPD/DMG/RES shred.
Nihility Debuffers
Debuff specialists like Pela or Silver Wolf; enable higher team damage.
Preservation Sustain
Shielders like Gepard, March 7th; mitigate damage and stabilize runs.
Abundance Healers
Healers like Luocha, Lynx, Gallagher; provide sustain and cleanse.
MoC (Memory of Chaos)
Endgame split-path combat challenge with turn count stars.
Pure Fiction
Score attack mode emphasizing adds and follow-ups/AoE loops.
Simulated Universe
Roguelite mode with Blessings and Curios; great for leveling and relics.
Echo of War
Weekly boss fights for trace mats and Light Cone upgrades.
Cavern of Corrosion
Relic farming dungeons; consider planar sets too for late game.
Planar Ornaments
Relics from Simulated Universe that provide powerful 2pc bonuses.
Speed Tuning
Optimizing SPD to align buffs and turns (e.g., Bronya into main DPS).
Eidolons
Duplicate copies of a character that unlock passive upgrades (E1–E6).
F2P
Free-to-play friendly options and routes with minimal Light Cone dependence.
Whale
High spenders; often push max eidolons/light cones and min-turn clears.
Warp Simulator
Try-out pulls to visualize outcomes and test pity routes.
Learn more →Codes
Redeemable codes for Stellar Jade and materials.
Learn more →